diff --git a/README.md b/README.md
index 9437eaf7d5840e934a4a22b621608bcc095dd6c6..c6edda470babe9b3c7ecda5ee50bfd2a6ea6ad42 100644
--- a/README.md
+++ b/README.md
@@ -17,7 +17,7 @@ There are 3 steps in this tutorial.
 ## Step 0. Before we start! You have to prepare...
 
 In this part, I'll show a example code of self-rotating 3d cube and a example output of it.\
-![self-rotating-cube](self-rotating-cube.gif)
+![self-rotating-cube](self-rotating-cube.gif)\
 This code is used for the next steps.
 
 ## Step 1. Remove some codes.
@@ -41,11 +41,12 @@ Also, in this part, there are some parts that could be hard to understand, so I
 
 At the end, the students can make his/her own mouse dragging tranformation of camera.\
 Also, the students can try mouse dragging to transform camera.\
-![final](final.gif)
+
 
 ## Result
 
-The final result of this WebGL tutorial will be like this.
+The final result of this WebGL tutorial will be like this.\
+![final](final.gif)
 
 # References
 https://www.w3schools.com/jsref/met_document_addeventlistener.asp