diff --git a/WEB_GL01/WebGLHelloAPI.js b/WEB_GL01/WebGLHelloAPI.js
index 278e6a181c3f7008f17503eaabb786dc1c5404cd..7733d16c393595d72bcf95a305d1950dfdca3b18 100644
--- a/WEB_GL01/WebGLHelloAPI.js
+++ b/WEB_GL01/WebGLHelloAPI.js
@@ -176,7 +176,7 @@ function initialiseShaders() {
 
     return testGLError("initialiseShaders");
 }
-
+var rrr=0;
 function renderScene() {
     /*
         Set the clear colour
@@ -187,8 +187,8 @@ function renderScene() {
         gl.clear with the colour bit will clear the framebuffer to this vlaue.
         The functions gl.clearDepth and gl.clearStencil allow an application to do the same with depth and stencil values respectively.
     */
-	rrr=0
-    gl.clearColor(0.7, 0.58, rrr, 1.0);
+	
+    gl.clearColor(0.47, rrr, 0.3, 1.0);
 	rrr=rrr+0.01
 
     /*