Drag the mouse over the canvas to move the camera. Wheel the mouse over the canvas to zoom in/out the camera.
Vertex Shader Source Fragment Shader Source
Projection Matrix you can modify the value of the matrix under this character.
Calculate | |||
Near | Far | ||
FOV up degree | FOV down degree | FOV left degree | FOV right degree |
View Matrix you can modify the value of the matrix under this character. but recommand drag/wheel over the canvas
Move Matrix you can modify the value of the matrix under this character. if you checked Pause checkbox
Pause & Change | |||
transX : 0.0000
transY : 0.0000
transZ : 0.0000
transX : 0.0000
transY : 0.0000
transZ : 0.0000