From 84e3788e7ae6b93cd9972966a2ce8a1c72f7a48a Mon Sep 17 00:00:00 2001 From: Hyung-Taik Choi <htc.refactor@gmail.com> Date: Wed, 23 Jun 2021 20:34:35 +0900 Subject: [PATCH] Update README --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index f71f560..11640a4 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# WebGL Fluid Simulation Tutorial +# Hello WebGL 2.0 : Using WebGL 2.0 to Implement Fluid Simulation <div align="center"> <img src="./assets/screenshot.jpg"></img> @@ -32,8 +32,8 @@ - WebGL 2.0을 지원하는 환경 ([여기서 확인하기](http://get.webgl.org/)) ## What The Tutorial Covers -- WebGL1과 WebGL2의 차이 -- WebGL1에서 WebGL2 코드로 변경하는 방법 +- [WebGL1과 WebGL2의 차이](##WebGL1과-WebGL2의-차이) +- [WebGL1에서 WebGL2 코드로 변경하는 방법](https://github.com/htcrefactor/WebGL-Fluid-Simulation/tree/master#webgl1%EC%97%90%EC%84%9C-webgl2-%EC%BD%94%EB%93%9C%EB%A1%9C-%EB%B3%80%EA%B2%BD%ED%95%98%EB%8A%94-%EB%B0%A9%EB%B2%95) - Fluid Simulation에서 사용된 WebGL 2.0 코드 ## WebGL1 vs WebGL2 -- GitLab