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Commit ba807a2f authored by Hyung-Taik Choi's avatar Hyung-Taik Choi
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Update repository structure

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.eslintrc .eslintrc
MEMO.md
.DS_Store .DS_Store
# WebGL Fluid Simulation Tutorial # WebGL Fluid Simulation Tutorial
<div align="center"> <div align="center">
<img src="./screenshot.jpg"></img> <img src="./assets/screenshot.jpg"></img>
<h4 align="center">WebGL2 Fluid Simulation Tutorial</h4> <h4 align="center">WebGL2 Fluid Simulation Tutorial</h4>
<p align="center"> <p align="center">
<img src="http://img.shields.io/badge/-WebGL2-990000?style=flat&logo=WebGL&link=https://github.com/htcrefactor/WebGL-Fluid-Simulation"/> <img src="http://img.shields.io/badge/-WebGL2-990000?style=flat&logo=WebGL&link=https://github.com/htcrefactor/WebGL-Fluid-Simulation"/>
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...@@ -917,7 +917,7 @@ let bloomFramebuffers = []; ...@@ -917,7 +917,7 @@ let bloomFramebuffers = [];
let sunrays; let sunrays;
let sunraysTemp; let sunraysTemp;
let ditheringTexture = createTextureAsync('LDR_LLL1_0.png'); let ditheringTexture = createTextureAsync('./assets/LDR_LLL1_0.png');
const blurProgram = new Program(blurVertexShader, blurShader); const blurProgram = new Program(blurVertexShader, blurShader);
const copyProgram = new Program(baseVertexShader, copyShader); const copyProgram = new Program(baseVertexShader, copyShader);
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