diff --git "a/2. \354\225\240\355\224\214\353\246\254\354\274\200\354\235\264\354\205\230 \353\252\250\353\223\210/2.6 utilities(bpy.utils)" "b/2. \354\225\240\355\224\214\353\246\254\354\274\200\354\235\264\354\205\230 \353\252\250\353\223\210/2.6 utilities(bpy.utils)"
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+Utilities (bpy.utils)
+This module contains utility functions specific to blender but not associated with blenders internal data.
+
+Submodules
+
+bpy.utils submodule (bpy.utils.previews)
+bpy.utils submodule (bpy.utils.units)
+bpy.utils.blend_paths(absolute=False, packed=False, local=False)
+Returns a list of paths to external files referenced by the loaded .blend file.
+
+Parameters
+absolute (boolean) – When true the paths returned are made absolute.
+
+packed (boolean) – When true skip file paths for packed data.
+
+local (boolean) – When true skip linked library paths.
+
+Returns
+path list.
+
+Return type
+list of strings
+
+bpy.utils.escape_identifier(string)
+Simple string escaping function used for animation paths.
+
+Parameters
+string (string) – text
+
+Returns
+The escaped string.
+
+Return type
+string
+
+bpy.utils.flip_name(name, strip_digits=False)
+Flip a name between left/right sides, useful for mirroring bone names.
+
+Parameters
+name (string) – Bone name to flip.
+
+strip_digits (bool) – Whether to remove .### suffix.
+
+Returns
+The flipped name.
+
+Return type
+string
+
+bpy.utils.unescape_identifier(string)
+Simple string un-escape function used for animation paths. This performs the reverse of escape_identifier.
+
+Parameters
+string (string) – text
+
+Returns
+The un-escaped string.
+
+Return type
+string
+
+bpy.utils.register_class(cls)
+Register a subclass of a Blender type class.
+
+Parameters
+cls (class) – Blender type class in: bpy.types.Panel, bpy.types.UIList, bpy.types.Menu, bpy.types.Header, bpy.types.Operator, bpy.types.KeyingSetInfo, bpy.types.RenderEngine
+
+Raises
+ValueError – if the class is not a subclass of a registerable blender class.
+
+Note
+
+If the class has a register class method it will be called before registration.
+
+bpy.utils.resource_path(type, major=bpy.app.version[0], minor=bpy.app.version[1])
+Return the base path for storing system files.
+
+Parameters
+type (string) – string in [‘USER’, ‘LOCAL’, ‘SYSTEM’].
+
+major (int) – major version, defaults to current.
+
+minor (string) – minor version, defaults to current.
+
+Returns
+the resource path (not necessarily existing).
+
+Return type
+string
+
+bpy.utils.unregister_class(cls)
+Unload the Python class from blender.
+
+If the class has an unregister class method it will be called before unregistering.
+
+bpy.utils.keyconfig_init()
+bpy.utils.keyconfig_set(filepath, *, report=None)
+bpy.utils.load_scripts(*, reload_scripts=False, refresh_scripts=False)
+Load scripts and run each modules register function.
+
+Parameters
+reload_scripts (bool) – Causes all scripts to have their unregister method called before loading.
+
+refresh_scripts (bool) – only load scripts which are not already loaded as modules.
+
+bpy.utils.modules_from_path(path, loaded_modules)
+Load all modules in a path and return them as a list.
+
+Parameters
+path (string) – this path is scanned for scripts and packages.
+
+loaded_modules (set) – already loaded module names, files matching these names will be ignored.
+
+Returns
+all loaded modules.
+
+Return type
+list
+
+bpy.utils.preset_find(name, preset_path, *, display_name=False, ext='.py')
+bpy.utils.preset_paths(subdir)
+Returns a list of paths for a specific preset.
+
+Parameters
+subdir (string) – preset subdirectory (must not be an absolute path).
+
+Returns
+script paths.
+
+Return type
+list
+
+bpy.utils.refresh_script_paths()
+Run this after creating new script paths to update sys.path
+
+bpy.utils.app_template_paths(*, path=None)
+Returns valid application template paths.
+
+Parameters
+path (string) – Optional subdir.
+
+Returns
+app template paths.
+
+Return type
+generator
+
+bpy.utils.register_manual_map(manual_hook)
+bpy.utils.unregister_manual_map(manual_hook)
+bpy.utils.register_classes_factory(classes)
+Utility function to create register and unregister functions which simply registers and unregisters a sequence of classes.
+
+bpy.utils.register_submodule_factory(module_name, submodule_names)
+Utility function to create register and unregister functions which simply load submodules, calling their register & unregister functions.
+
+Note
+
+Modules are registered in the order given, unregistered in reverse order.
+
+Parameters
+module_name (string) – The module name, typically __name__.
+
+submodule_names (list of strings) – List of submodule names to load and unload.
+
+Returns
+register and unregister functions.
+
+Return type
+tuple pair of functions
+
+bpy.utils.register_tool(tool_cls, *, after=None, separator=False, group=False)
+Register a tool in the toolbar.
+
+Parameters
+tool (bpy.types.WorkSpaceTool subclass.) – A tool subclass.
+
+space_type (string) – Space type identifier.
+
+after (collection of strings or None.) – Optional identifiers this tool will be added after.
+
+separator (bool) – When true, add a separator before this tool.
+
+group (bool) – When true, add a new nested group of tools.
+
+bpy.utils.make_rna_paths(struct_name, prop_name, enum_name)
+Create RNA “paths” from given names.
+
+Parameters
+struct_name (string) – Name of a RNA struct (like e.g. “Scene”).
+
+prop_name (string) – Name of a RNA struct’s property.
+
+enum_name (string) – Name of a RNA enum identifier.
+
+Returns
+A triple of three “RNA paths” (most_complete_path, “struct.prop”, “struct.prop:’enum’”). If no enum_name is given, the third element will always be void.
+
+Return type
+tuple of strings
+
+bpy.utils.manual_map()
+bpy.utils.manual_language_code(default='en')
+Returns
+The language code used for user manual URL component based on the current language user-preference, falling back to the default when unavailable.
+
+Return type
+str
+
+bpy.utils.script_path_user()
+returns the env var and falls back to home dir or None
+
+bpy.utils.script_path_pref()
+returns the user preference or None
+
+bpy.utils.script_paths(*, subdir=None, user_pref=True, check_all=False, use_user=True)
+Returns a list of valid script paths.
+
+Parameters
+subdir (string) – Optional subdir.
+
+user_pref (bool) – Include the user preference script path.
+
+check_all (bool) – Include local, user and system paths rather just the paths Blender uses.
+
+Returns
+script paths.
+
+Return type
+list
+
+bpy.utils.smpte_from_frame(frame, *, fps=None, fps_base=None)
+Returns an SMPTE formatted string from the frame: HH:MM:SS:FF.
+
+If fps and fps_base are not given the current scene is used.
+
+Parameters
+frame (int or float.) – frame number.
+
+Returns
+the frame string.
+
+Return type
+string
+
+bpy.utils.smpte_from_seconds(time, *, fps=None, fps_base=None)
+Returns an SMPTE formatted string from the time: HH:MM:SS:FF.
+
+If fps and fps_base are not given the current scene is used.
+
+Parameters
+time (int, float or datetime.timedelta.) – time in seconds.
+
+Returns
+the frame string.
+
+Return type
+string
+
+bpy.utils.unregister_tool(tool_cls)
+bpy.utils.user_resource(resource_type, *, path='', create=False)
+Return a user resource path (normally from the users home directory).
+
+Parameters
+type (string) – Resource type in [‘DATAFILES’, ‘CONFIG’, ‘SCRIPTS’, ‘AUTOSAVE’].
+
+path (string) – Optional subdirectory.
+
+create (boolean) – Treat the path as a directory and create it if its not existing.
+
+Returns
+a path.
+
+Return type
+string
+
+bpy.utils.execfile(filepath, *, mod=None)
+Execute a file path as a Python script.
+
+Parameters
+filepath (string) – Path of the script to execute.
+
+mod (Module or None) – Optional cached module, the result of a previous execution.
+
+Returns
+The module which can be passed back in as mod.
+
+Return type
+ModuleType
+