diff --git a/README.md b/README.md index 3b1982eaff76e82a3691f93b2351e82d94c4dbe1..2762af6425dafdeceab71bb6e54f330135f447ce 100644 --- a/README.md +++ b/README.md @@ -90,4 +90,4 @@ This project is basically based on Phaser 3.24.1<br> Docs were meant to treat about foundamental part of Phaser 3 which would not change. But if there are huge gap between latest version, please let us know. <br><br><br><br> - \ No newline at end of file +<img src="./by.png" alt="CC_BY" width="150"/> \ No newline at end of file diff --git a/README_kr.md b/README_kr.md index 46b2e586f6a495abb0d7f1d3dd485f6495a96986..404c915da75a79e14116224e8dc07bdd771d81fc 100644 --- a/README_kr.md +++ b/README_kr.md @@ -90,4 +90,4 @@ Phaser 게임 개발에 도움이 될 수 있는 여러 가지 특징, 차이 문서들은 변화의 여지가 없을만한 Phaser 3의 기본적인 부분을 다루고자 하였습니다. 하지만 최신 버전과 큰 차이가 있다고 느껴지실 경우, 알려주시면 감사하겠습니다. <br><br><br><br> - \ No newline at end of file +<img src="./by.png" alt="CC_BY" width="150"/> \ No newline at end of file diff --git a/lifecycle/README.md b/lifecycle/README.md index 10c391c18af803191cf4c844fcc3afc793f27af6..b178327d7cdfd9e738b3bab0f41bffd494e76756 100644 --- a/lifecycle/README.md +++ b/lifecycle/README.md @@ -49,4 +49,4 @@ Of course, there is state of Phaser Scene in **STOP** state which stands for whe [back to main](../README.md) <br><br><br><br> - \ No newline at end of file +<img src="../by.png" alt="CC_BY" width="150"/> \ No newline at end of file diff --git a/lifecycle/README_kr.md b/lifecycle/README_kr.md index f9508da054fef083a6365819707b4b4619ce3cda..2ce86a4b38d40a367edcadb732b8f5e642ca072a 100644 --- a/lifecycle/README_kr.md +++ b/lifecycle/README_kr.md @@ -49,4 +49,4 @@ Phaser의 Scene은 크게 다음의 세 가지 상태로 이루어져 있습니 [메인으로](../README_kr.md) <br><br><br><br> - \ No newline at end of file +<img src="../by.png" alt="CC_BY" width="150"/> \ No newline at end of file diff --git a/physics/README.md b/physics/README.md index eb2533e3e410da57fa290b60159c25355451fa1c..9ed96c628165a29af3e8e7e864ac87b3daebf50d 100644 --- a/physics/README.md +++ b/physics/README.md @@ -21,4 +21,4 @@ From above, you may think 'why should we even consider about **matter** while it [back to main](../README.md) <br><br><br><br> - \ No newline at end of file +<img src="../by.png" alt="CC_BY" width="150"/> \ No newline at end of file diff --git a/physics/README_kr.md b/physics/README_kr.md index a2d9c276a21ab9393c91c3bc3b85548dcdd56906..969c6510a5ce04d5df2339d0d92fde1e98090e59 100644 --- a/physics/README_kr.md +++ b/physics/README_kr.md @@ -22,4 +22,4 @@ Phaser에는 세 가지의 물리 엔진이 있습니다. **arcade**, **matter** [메인으로](../README_kr.md) <br><br><br><br> - \ No newline at end of file +<img src="../by.png" alt="CC_BY" width="150"/> \ No newline at end of file