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전승곤
WebGL Tutorial - MVP
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@@ -18,12 +18,18 @@ Practice
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@@ -18,12 +18,18 @@ Practice
============
============
Next, , you can see the matrix for vertix translation using ranging inputs at the bottom
Next, , you can see the matrix for vertix translation using ranging inputs at the bottom
<
/
div>
<div>
<img
src=
"https://user-images.githubusercontent.com/22390526/59958579-de535100-94e3-11e9-804f-34cac0e6ca55.JPG"
></img>
<img
src=
"https://user-images.githubusercontent.com/22390526/59958579-de535100-94e3-11e9-804f-34cac0e6ca55.JPG"
></img>
</div>
</div>
You can see the change of the screen using these inputs and move the object and view point using different types of translations.
<br/>
You can see the change of the screen using these inputs and move the object and view point using different types of translations.
<br/>
The only object you can move in the world coordinate is the cube object which is in the middle.
The only object you can move in the world coordinate is the cube object which is in the middle.
Code
============
Finally, you can check the code in the WebGLHelloAPI.js, setCamera, drawcube functions to check how to differently implement the objects and camera.
<img
src=
"https://user-images.githubusercontent.com/22390526/59958827-b7971980-94e7-11e9-8d49-5d950fdaef22.JPG"
></img>
## Contact
## Contact
vskylife5901@ajou.ac.kr
vskylife5901@ajou.ac.kr
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