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Commit 5839ec6d authored by Woohyung Choi's avatar Woohyung Choi
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여튼 commit

parent 92814b38
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...@@ -61,22 +61,23 @@ int main() ...@@ -61,22 +61,23 @@ int main()
auto cube = make_mesh("cube.obj"); auto cube = make_mesh("cube.obj");
auto black = load_image("black.png"); auto black = load_texture("black.png");
auto magenta = load_image("magenta.png"); auto magenta = load_texture("magenta.png");
auto orange = load_image("orange.png"); auto orange = load_texture("orange.png");
auto white = load_image("white.png"); auto white = load_texture("white.png");
auto transparent = load_image("transparent.png"); auto transparent = load_texture("transparent.png");
auto wall = load_image("wall.jpg"); auto wall = load_image("wall.jpg", ImageType::CLAMP);
auto container_diffuse = load_image("container2.png"); auto wall_tex = load_image("wall.jpg", ImageType::REPEAT);
auto container_specular = load_image("container2_specular.png"); auto container_diffuse = load_texture("container2.png");
auto container_specular = load_texture("container2_specular.png");
auto defaultMaterial = new Material(lightmap, orange, transparent); auto defaultMaterial = new Material(lightmap, orange, transparent);
auto cubeMaterial = new Material(lightmap, container_diffuse, container_specular); auto cubeMaterial = new Material(lightmap, container_diffuse, container_specular);
auto planeMaterial = new Material(lightmap, magenta, transparent); auto planeMaterial = new Material(lightmap, magenta, transparent);
auto projectorMaterial = new Material(projector_shader, transparent, transparent); auto projectorMaterial = new Material(projector_shader, wall_tex, wall);
auto projector = make_render_object(make_mesh("cube.obj")); auto projector = make_render_object(cube);
{ {
projector->set_translate(glm::vec3(0.0f, 10.0f, 0.0f)); projector->set_translate(glm::vec3(0.0f, 10.0f, 0.0f));
} }
......
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