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Commit 84e3788e authored by Hyung-Taik Choi's avatar Hyung-Taik Choi
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Update README

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# WebGL Fluid Simulation Tutorial # Hello WebGL 2.0 : Using WebGL 2.0 to Implement Fluid Simulation
<div align="center"> <div align="center">
<img src="./assets/screenshot.jpg"></img> <img src="./assets/screenshot.jpg"></img>
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- WebGL 2.0을 지원하는 환경 ([여기서 확인하기](http://get.webgl.org/)) - WebGL 2.0을 지원하는 환경 ([여기서 확인하기](http://get.webgl.org/))
## What The Tutorial Covers ## What The Tutorial Covers
- WebGL1과 WebGL2의 차이 - [WebGL1과 WebGL2의 차이](##WebGL1과-WebGL2의-차이)
- WebGL1에서 WebGL2 코드로 변경하는 방법 - [WebGL1에서 WebGL2 코드로 변경하는 방법](https://github.com/htcrefactor/WebGL-Fluid-Simulation/tree/master#webgl1%EC%97%90%EC%84%9C-webgl2-%EC%BD%94%EB%93%9C%EB%A1%9C-%EB%B3%80%EA%B2%BD%ED%95%98%EB%8A%94-%EB%B0%A9%EB%B2%95)
- Fluid Simulation에서 사용된 WebGL 2.0 코드 - Fluid Simulation에서 사용된 WebGL 2.0 코드
## WebGL1 vs WebGL2 ## WebGL1 vs WebGL2
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